![]() Boris will not let anyone package his resources unlike I was able to do with Lucifer's permission with GEM. If you look at this topic here the new versions of GEM-FX will almost be 90% compatible with OpenGL (as well as other applications and DX7-12)Īs for CKAN, due to the nature of this mod and it's D3D9.dll explicitly being required from enbdev, I see no reason to add it. It is one of the most corrosion resistant aluminum alloys there is. you know why because it says it for the entire time when you load Skyrim. everyone knows Shift+Enter is the enb menu. In your case it's Shift + Enter, just as Lyqyd told you. Since my old friend Lucifer Hawk has long-since released his GEM-FX Configurator, I see no reason in continuing this mod as if you are running 32bit KSP, it works, and if you are running 64bit KSP I would suggest using GEM-FX Configurator. Reasons to anodize: To increase corrosion resistance. Apparently the Key Editor function only fires if you press Shift at the same time as the assigned button, or so says Google. ![]() Boris has no interest in these additions except on a specific use basis, like Skyrim SE. It works with 32 but doesnt work with 64.Īnd its useless cos who needs 32 when there is a good 64?īlueHarvest in based on ENB Series, which does not have a compatible 64bit version for Unity, and there is no OpenGL versions. ![]()
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